JMdR Games

Credits

Now We Hold is designed, written, animated and built by one developer. Characters and scenes are made with Reallusion Character Creator and iClone. Some props, sets and sounds come from other creators, used under the licences listed below. Thank you to every one of them.

This list grows as the game does.

Engine and fonts

3D models

Characters

Enemies

Combat objects and items

Combat backgrounds

Camp and map

Trailer

Music

Sound effects

Some of these assets carry minor geometry and material adjustments for real-time rendering and gameplay.